Programming Paradigms
Choosing a programming paradigm is a design decision that shapes how you model state and behavior, how you reason about concurrency, and how you operate software in production. The goal is not to be dogmatic but to be intentional: select a dominant style per component, then mix paradigms at boundaries where it improves clarity or operability. Tie your choice to explicit quality attributes (e.g., latency, throughput, safety, evolvability) and the surrounding system semantics.
At a glance, you can think of paradigms as lenses for structuring computation:
- Procedural/Structured emphasizes clear control flow and localized mutation—great for I/O orchestration.
- Object‑Oriented centers on encapsulated domain behavior and stable interfaces.
- Functional favors pure transforms and immutability for correctness and parallelism.
- Event‑Driven & Reactive models asynchronous streams, backpressure, and temporal coupling.
- Declarative & Logic states the “what” (rules, queries) instead of the “how”.
- Actor Model isolates state behind message boundaries with supervision.
Use the quick decision aid below to pick a default and then refine based on the component’s responsibilities, team expertise, and runtime constraints. Keep the broader architecture in view: connector choices, backpressure, idempotency, and failure modes often matter more than syntax or language features.
What you’ll take away
- How to choose a paradigm against constraints (latency, throughput, safety, changeability)
- Where it fits in your architecture: connectors, backpressure, idempotency, supervision
- Trade‑offs and review cues to avoid over‑abstraction and accidental complexity
Related topics
- See Systems Thinking Basics for components and connectors: Components, Connectors, Configurations.
- For broader styles and boundaries, visit Architectural Styles.
- Anchor decisions in Quality Attributes, and plan day‑two needs in Observability & Operations.
📄️ Object-Oriented Programming
Explore Object-Oriented Programming (OOP), a paradigm for modeling systems as collections of collaborating objects.
📄️ actor-model
title: "Actor Model"
📄️ aspect-oriented
title: "Aspect-Oriented Programming"
📄️ dataflow-stream-processing
title: "Dataflow & Stream Processing"
📄️ declarative-and-logic
title: "Declarative & Logic Programming"
📄️ event-driven-and-reactive
title: "Event-Driven & Reactive"
📄️ functional
title: Functional Programming
📄️ influence-on-architecture
title: Influence of Programming Paradigms on Architecture
📄️ procedural-structured
title: Procedural / Structured Programming