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Reliability Engineering

Reliability engineering is a discipline: systems fail, and that's okay. Plan for failure. Design for recovery. Learn from failures. Reliability comes from patterns: error budgets (you're allowed to be unreliable sometimes), redundancy (single points of failure are deadly), observability (you can't fix what you can't see).

This section covers:

  • Error Budgets and Toil: Quantify acceptable failures; eliminate manual toil
  • Gamedays and Chaos Engineering: Practice failure before it happens
  • Auto-Remediation and Runbooks: Recover automatically when possible